COLLABORATION COMMUNICATIONS SYTEMS DEBUT IN IRAQ
07 Mar 05. Doug Beizer of PostNewsweek Tech Media reported that when U.S. tanks rolled into Baghdad during the invasion of Iraq, one of the command vehicles was outfitted with high-speed antennas to establish a link with orbiting satellites. The satellite connection gave life to an on-board collaboration system that let commanders in the vehicle share audio, video, data and applications with command centers just about anywhere.
“With that, they could share information back to Bahrain or all the way back to the Pentagon,” said David Lind, defense sales manager for First Virtual Communications.
“Instead of having five telephone calls with five senior commanders, you can have a single call with all five of them together, sharing in real time video, voice and data information,” said Lind, whose McLean, Va., company developed the Click to Meet collaboration product used by the military. “The five commanders can all look at a map, talk about it and then act instantly.”
Although computer collaboration tools have been around for nearly a decade, only recently have they become sophisticated enough to be valuable for military purposes, said Marcus Fedeli, an analyst at IT research firm Input of Reston, Va.
“I think the ability for these systems to work together smoothly, quickly, efficiently and dependably—and also have a level of security—hasn’t been seen in the industry until recently,” Fedeli said.
In many ways, collaboration technology is at the heart of the Defense Department’s goal to modernize U.S. forces. The Army’s 172nd Stryker Brigade Combat Team is one example of the new units designed to be light, efficient and quickly deployed. The Stryker Brigade is using Macromedia Breeze Live for real-time battlefield collaboration among other uses, said Barry Leffew, Macromedia’s vice president of government sales.
“One of the key focuses within DOD and the Army is to really permit collaboration and the concept of pushing information to the edge, out to the warfighters,” Leffew said. “The Stryker Brigade has successfully used Breeze Live for a variety of things, including in warfighting exercises. They’ve done battle updates, intelligence briefings and war gaming rehearsals.” The Stryker Brigade is also using Breeze Live for on-demand training.
Because securing a high-bandwidth connection in a combat situation may be impossible, collaboration systems need to be adaptable.
Macromedia Breeze, for example, uses a standard Web browser with Macromedia Flash Player, which makes it efficient in terms of bandwidth, Leffew said. Because it runs on client software already installed on most computers, Breeze can be integrated rapidly with hardware and software.
Click to Meet also uses a Web interface, Lind said. In a low-bandwidth situation, users might disable some features so that others may run better, he said.
“If you’ve only got a 64-Kbps satellite channel, which isn’t much faster than a 56-Kbps modem, you probably wouldn’t want to share video,” Lind said. “In those cases, they would turn the video off and do audio, and also share a PowerPoint or map or something.”
The Click to Meet solution combines middleware with client and server software to deliver voice, video and data communications via its Web interface. In addition to making the tools portable, Web interfaces also assist with security enforcement.
“Generally, we ride the security of the network,” Lind said. “We are heavily used on the Secret IP Router Network, which is secure because the military controls both its physical and network characteristics.”
Meshing with security measures is a key to expanded use of these tools, said Input’s Fedeli. Click to Meet servers are deployed worldwide, including more than 40 at Central Command at MacDill Air Force Base, Fla., Lind said. Additonal Click to Meet servers are deployed in such places as Iraq, Afghanistan and Bahrain. “Some of our